Nicolai is an independent system architect, technical manager, author, and consultant.
He designs mid-sized and large software systems for the telecommunications, traffic, finance, and manufacturing industries.
Following our belief that #LearningNeverStops, we continue our sequence of online conferences by organizing the 4th edition of CppEurope on 23rd of June.
As firm believers in continuous improvement, we are taking steps in overcoming the barriers that could restrict the learning process in this period. We plan to do this by going online and bringing you international speakers and top-notch practitioners in the comfort of your own office or home.
Ask the speakers is a concept meant to break the barriers of classical learning sessions. It’s a moment when participants can have a direct conversation with the speakers of their choice, asking the questions they have, without the pressure of speaking up in front of the whole audience.
A fishbowl conversation is a form of dialog that can be used when discussing topics within large groups. Fishbowl conversations are sometimes also used in participatory events such as unconferences. The advantage of fishbowl is that it allows the entire group to participate in a conversation. Several people can join the discussion.
How does it work?
Our goal, as always when offering learning and growth opportunities, is to create a great learning environment for you. You should expect an intense day, featuring:
- Practical talks from well known experts in C/C++
- Talks from local C/C++ practitioners who share their own experiences. Maybe even yourself?
- A dynamic panel discussion (fishbowl format) that will allow a free exchange of opinions inside the group
- And, let’s not forget, a time for networking where you can share experience with your peers.
I learned C/C++ in college. I immediately loved the language. It wasn’t easy to learn, but the challenge was enjoyable. My first professional C++ project was in 2001. I was a programmer fresh out of college, passionate but with little knowledge about changeable design. By the end of the project, I realized my mistakes and decided to learn more.
Fortunately, my second C/C++ project was very different. I had a mentor who taught me how to write unit tests, how to design software, and how to write better C/C++ code – both cleaner and with better performance.